View Full Version : D3D chams is lagging
Gr4v1ty
06-16-2008, 03:59 PM
Hey the chams I made are lagging. I explain :
When I start playing everything i ok they work fine. But after I plya 1 while less than an our, the become the chams is white. and then everything else becomes white and laggy. Do not know why. Did this ever happen to you??
I will post soe pictures later
Gellin
06-16-2008, 04:53 PM
Possibly your detours
Gordon
06-17-2008, 12:02 AM
Possibly your detours
i think hes using the d3d starterkit Oo
i think he just failed to copy and paste the chams code.
virus7799
06-17-2008, 09:58 AM
Or it's not the chams but the menu he's using...
Hans211
06-17-2008, 11:02 AM
Or he is creating textures in the wrong function
Bigxxx
06-17-2008, 11:16 AM
I had this problem , too.
I made a complete new d3d and bought a 512 mb ddr stick , and woot it works :P
Gr4v1ty
06-17-2008, 05:21 PM
No. I don't like you guys telling i failed to copy the chams code. I must say i followed the tutorial as Cobra said and the chams works in the begining but after it become white or grey =S
I noticed someone said somthing about a detour. What you mena. The detour may cause this?
No. I don't like you guys telling i failed to copy the chams code. I must say i followed the tutorial as Cobra said and the chams works in the begining but after it become white or grey =S
I noticed someone said somthing about a detour. What you mena. The detour may cause this?
it would be easier to fix the problem if i(we) would see the source if you wont put it public then send me a pm and i will take a look
Gellin
06-19-2008, 12:48 PM
if you use detours when a check hits the colors may not be re initializing properly i have had this happen before but, i dont even know if you are detouring.
man2fight
06-19-2008, 12:54 PM
are u using generatetexture func
if it yes
then try to add this
Globals
bool onetime=true;
endscene
if (onetime)
{
generatetexture(blablablabla);
onetime = false;
}
olie122333
06-19-2008, 02:46 PM
this happened to me (even when i wasn't hacking!) all i did was reinstall my graphics driver software... :p
Spenser
06-21-2008, 09:17 PM
Look in one of my threads I started, answer should be there.
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