View Full Version : [QUESTION] Stride
hyptonix
09-26-2009, 02:40 PM
Was wondering if anyone didnt mind giving my the stride number to players. Was going to try a different hooking method to see if i can get around the detection. Cheers
Thanks in advance.
-Hypto.
Kevin
09-27-2009, 02:59 PM
lols gl trying but the stride also is the cause of detection, if you know what i mean....
Zanza
09-27-2009, 04:20 PM
lols gl trying but the stride also is the cause of detection, if you know what i mean....
i dont know what youre saying but if you say the stride causes the detection, you gotta learn more about game hacking kid :P.
If you just use some strong detours with ade32 or mlde32 it'll work fine I think, and for strides, i thought it was like 40 and 44 for player, 32 for guns.
Kevin
09-27-2009, 05:56 PM
i dont know what youre saying but if you say the stride causes the detection, you gotta learn more about game hacking kid :P.
If you just use some strong detours with ade32 or mlde32 it'll work fine I think, and for strides, i thought it was like 40 and 44 for player, 32 for guns.
lmfao im not a kid im 19 lols but anyways I was saying if you put in a bad or wrong stride it will detect or it will be corrupt im just saying to make sure you get a good one.
lol im a beginner coder.
Vescovo
09-27-2009, 06:32 PM
lmfao im not a kid im 19 lols but anyways I was saying if you put in a bad or wrong stride it will detect or it will be corrupt im just saying to make sure you get a good one.
lol im a beginner coder.
Uhhh no your not.
I have you on facebook...
nimrodgarcia
09-27-2009, 08:51 PM
Was wondering if anyone didnt mind giving my the stride number to players. Was going to try a different hooking method to see if i can get around the detection. Cheers
Thanks in advance.
-Hypto.
thank me if this works... Dl is file: http://www.mediafire.com/?etmmn3yr1qh, i've been using it for a couple of days and it works for me. wallhack is the only one that works on that dll so try it =).
hyptonix
09-27-2009, 10:35 PM
the stride itself isnt being detected, its the actual hooking. same issue with combat arms hooking (how HS is detecting device hooking). But ill give it a go with the strides u listed and see if that works. BTW has anyone even tried wrapping? just a thought since all the hacks i've seen weren't.
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