View Full Version : glass wall
matthijs289
12-27-2007, 03:25 AM
ey i need the code for glass wall (i cant vind it on this site , for vb6)
this is the address:
ADFB04
:o:o
ey i need the code for glass wall (i cant vind it on this site , for vb6)
this is the address:
ADFB04
:o:o
it's float freeze it to 0 for on and 1176256512 for off
matthijs289
12-27-2007, 04:03 AM
like this?
Call WriteAFloat("Warrock",&HADFB04, 0)
for on?
and this for off
Call WriteAFloat("warrock",&HADFB04, 1176256512)
??
like this?
Call WriteAFloat("Warrock",&HADFB04, 0)
for on?
and this for off
Call WriteAFloat("warrock",&HADFB04, 1176256512)
??
off is writealong i think
matthijs289
12-27-2007, 04:43 AM
only off writealong or on to?;)
only off writealong or on to?;)
only off but i'm not sure^^
well 1 this is forsure, writealong wont wrk with on, itried freezing with writealong on both gw and no fog addys and both dont wrk and they will just mess up the screen
Hammer
12-27-2007, 06:09 AM
I thought it was WriteAFloat for on... :confused:
Herbal
12-30-2007, 02:31 PM
Matt did u get ur glass walls to work? Cause i cant get mine to
matthijs289
12-31-2007, 01:34 AM
nope it doest work for my maby the address is diffrend or the valau is changed I dont KNOW if i was i will tell you!
HACKER 4 LIFE
C++ For live and Vb6 For a short live
SteeL
12-31-2007, 01:48 AM
here is ur complete Solution for Glass Walls. :D
http://www.dxth4x.com/forums/showpost.php?p=11585&postcount=12
dont forget to thank me :P
here is ur complete Solution for Glass Walls. :D
http://www.dxth4x.com/forums/showpost.php?p=11585&postcount=12
dont forget to thank me :P
we knw that shit man the problem is when the addy is freezd to 0, it causes distortion and thats wht were tryin 2fix.
SteeL
12-31-2007, 11:14 AM
we knw that shit man the problem is when the addy is freezd to 0, it causes distortion and thats wht were tryin 2fix.
dunno wht distrotion u talking abt, my hack's wallhack work perfect.
Big_Boss
12-31-2007, 03:23 PM
no i dont i get a error when i try it sub or function not defined
zezima
01-01-2008, 07:38 PM
ok glass walls is writealong for both ON and OFF. and you don't freeze it, just set it in a range about 0 to -30000. (Yes, that's -30000) The more negative the number is, the more glasswalls you will have. And don't freeze the value, just set it to whatever because it doesn't reset until you get out of room or restart warrock.
Hammer
01-02-2008, 03:07 AM
So... is his problem solved now?
tintilla
01-02-2008, 03:19 AM
if i set it in vb or c++ i get the map a litthe lighter but i cant see throught the walls
Hammer
01-02-2008, 03:40 AM
Hmm... wierd.
That isnt no fog, that is full bright.
Powered by vBulletin® Version 4.1.12 Copyright © 2012 vBulletin Solutions, Inc. All rights reserved.